Reflector
Nobody would expect a whirling contraption of shields to reflect any attack back at the attacker... But that's exactly what the Reflector does.




Any values listed below are subject to change before update releases.
| Level | Damage per second | Damage per hit | ![]() | ![]() | ![]() | ![]() | DH |
|---|---|---|---|---|---|---|---|
| 1 | 260 | 149.5 | 3,300 | 7,500 | None | 0 | 1 |
| 2 | 290 | 166.75 | 3,600 | 15,000 | None | 0 | 2 |
| 3 | 320 | 184 | 3,900 | 30,000 | None | 0 | 3 |
| 4 | 350 | 201.25 | 4,200 | 48,000 | ? | ? | 4 |
![]() | Range | ![]() | ![]() | ![]() |
|---|---|---|---|---|
| 2x2 | 10 Tiles | 0.575 s | Single Target | Ground & Air |







